// --------------------------------------------------------------------------------- // DO NOT USE CLASS-10 CARDS on this project - they're too fast to operate using SPI // --------------------------------------------------------------------------------- /* * TZXduino * Written and tested by * Andrew Beer, Duncan Edwards * www.facebook.com/Arduitape/ * * Designed for TZX files for Spectrum (and more later) * Load TZX files onto an SD card, and play them directly * without converting to WAV first! * * Directory system allows multiple layers, to return to root * directory ensure a file titles ROOT (no extension) or by * pressing the Menu Select Button. * * Written using info from worldofspectrum.org * and TZX2WAV code by Francisco Javier Crespo * * *************************************************************** * Menu System: * TODO: add ORIC and ATARI tap support, clean up code, sleep * * V1.0 * Motor Control Added. * High compatibility with Spectrum TZX, and Tap files * and CPC CDT and TZX files. * */ #include <SdFat.h> #include <TimerOne.h> #include "TZXDuino.h" //Set defines for various types of screen, currently only 16x2 I2C LCD is supported #define LCDSCREEN16x2 1 #ifdef LCDSCREEN16x2 #include <Wire.h> #include <LiquidCrystal_I2C.h> LiquidCrystal_I2C lcd(0x27,16,2); // set the LCD address to 0x27 for a 16 chars and 2 line display #endif SdFat sd; //Initialise Sd card SdFile entry; //SD card file #define filenameLength 100 //Maximum length for scrolling filename char fileName[filenameLength+1]; //Current filename char sfileName[13]; //Short filename variable const int chipSelect = 10; //Sd card chip select pin #define btnPlay 17 //Play Button #define btnStop 16 //Stop Button #define btnUp 15 //Menu Up button #define btnDown 14 //Menu Down button #define btnMotor 6 //Motor Sense (connect pin to gnd to play, NC for pause) #define btnRoot 7 //Return to SD card root #define scrollSpeed 250 //text scroll delay #define scrollWait 3000 //Delay before scrolling starts byte scrollPos=0; //Stores scrolling text position unsigned long scrollTime=millis()+scrollWait; byte mselectState = 0; //Motor control state 1=on 0=off byte motorState = 1; //Current motor control state byte oldMotorState = 1; //Last motor control state byte start = 0; //Currently playing flag byte pauseOn = 0; //Pause state int currentFile = 1; //Current position in directory int maxFile = 0; //Total number of files in directory byte isDir = 0; //Is the current file a directory unsigned long timeDiff = 0; //button debounce void setup() { #ifdef LCDSCREEN16x2 lcd.init(); //Initialise LCD (16x2 type) lcd.backlight(); #endif #ifdef SERIALSCREEN Serial.begin(115200); #endif pinMode(chipSelect, OUTPUT); //Setup SD card chipselect pin if (!sd.begin(chipSelect,SPI_FULL_SPEED)) { //Start SD card and check it's working printtext("No SD Card",0); return; } sd.chdir(); //set SD to root directory TZXSetup(); //Setup TZX specific options //General Pin settings //Setup buttons with internal pullup pinMode(btnPlay,INPUT_PULLUP); digitalWrite(btnPlay,HIGH); pinMode(btnStop,INPUT_PULLUP); digitalWrite(btnStop,HIGH); pinMode(btnUp,INPUT_PULLUP); digitalWrite(btnUp,HIGH); pinMode(btnDown,INPUT_PULLUP); digitalWrite(btnDown,HIGH); pinMode(btnMotor, INPUT_PULLUP); digitalWrite(btnMotor,HIGH); pinMode(btnRoot, INPUT_PULLUP); digitalWrite(btnRoot, HIGH); lcd.clear(); lcd.print("TZXDuino v1.0"); delay(2000); lcd.clear(); getMaxFile(); //get the total number of files in the directory seekFile(currentFile); //move to the first file in the directory printtext("Ready....",0); } void loop(void) { if(start==1) { //TZXLoop only runs if a file is playing, and keeps the buffer full. TZXLoop(); } else digitalWrite(outputPin, LOW); //Keep output LOW while no file is playing. if((millis()>=scrollTime) && start==0 && (strlen(fileName)>15)) { //Filename scrolling only runs if no file is playing to prevent I2C writes //conflicting with the playback Interrupt scrollTime = millis()+scrollSpeed; scrollText(fileName); scrollPos +=1; if(scrollPos>strlen(fileName)) { scrollPos=0; scrollTime=millis()+scrollWait; scrollText(fileName); } } motorState=digitalRead(btnMotor); if (millis() - timeDiff > 50) { // check switch every 50ms timeDiff = millis(); // get current millisecond count if(digitalRead(btnPlay) == LOW) { //Handle Play/Pause button if(start==0) { //If no file is play, start playback playFile(); delay(200); } else { //If a file is playing, pause or unpause the file if (pauseOn == 0) { printtext("Paused",0); pauseOn = 1; } else { printtext("Playing",0); pauseOn = 0; } } while(digitalRead(btnPlay)==LOW) { //prevent button repeats by waiting until the button is released. delay(50); } } if(digitalRead(btnRoot)==LOW && start==0){ //Return to root of the SD card. sd.chdir(true); getMaxFile(); currentFile=1; seekFile(currentFile); while(digitalRead(btnRoot)==LOW) { //prevent button repeats by waiting until the button is released. delay(50); } } if(digitalRead(btnStop)==LOW) { stopFile(); } if(digitalRead(btnUp)==LOW && start==0) { //Move up a file in the directory scrollTime=millis()+scrollWait; scrollPos=0; upFile(); while(digitalRead(btnUp)==LOW) { //prevent button repeats by waiting until the button is released. delay(50); } } if(digitalRead(btnDown)==LOW && start==0) { //Move down a file in the directory scrollTime=millis()+scrollWait; scrollPos=0; downFile(); while(digitalRead(btnDown)==LOW) { //prevent button repeats by waiting until the button is released. delay(50); } } if(start==1 && (!oldMotorState==motorState)) { //if file is playing and motor control is on then handle current motor state //Motor control works by pulling the btnMotor pin to ground to play, and NC to stop if(motorState==1 && pauseOn==0) { printtext("Paused",0); pauseOn = 1; } if(motorState==0 && pauseOn==1) { printtext("Playing",0); pauseOn = 0; } oldMotorState=motorState; } } } void upFile() { //move up a file in the directory currentFile--; if(currentFile<1) { getMaxFile(); currentFile = maxFile; } seekFile(currentFile); } void downFile() { //move down a file in the directory currentFile++; if(currentFile>maxFile) { currentFile=1; } seekFile(currentFile); } void seekFile(int pos) { //move to a set position in the directory, store the filename, and display the name on screen. entry.cwd()->rewind(); for(int i=1;i<=currentFile;i++) { entry.openNext(entry.cwd(),O_READ); entry.getName(fileName,filenameLength); entry.getSFN(sfileName); if(entry.isDir() || !strcmp(sfileName, "ROOT")) { isDir=1; } else { isDir=0; } entry.close(); } scrollPos=0; scrollText(fileName); } void stopFile() { TZXStop(); if(start==1){ printtext("Stopped",0); start=0; } } void playFile() { if(isDir==1) { //If selected file is a directory move into directory changeDir(); } else { if(entry.cwd()->exists(sfileName)) { printtext("Playing",0); scrollPos=0; pauseOn = 0; scrollText(fileName); TZXPlay(sfileName); //Load using the short filename start=1; } else { printtext("No File Selected",1); } } } void getMaxFile() { //gets the total files in the current directory and stores the number in maxFile entry.cwd()->rewind(); maxFile=0; while(entry.openNext(entry.cwd(),O_READ)) { entry.getName(fileName,filenameLength); entry.close(); maxFile++; } entry.cwd()->rewind(); } void changeDir() { //change directory, if fileName="ROOT" then return to the root directory //SDFat has no easy way to move up a directory, so returning to root is the easiest way. //each directory (except the root) must have a file called ROOT (no extension) if(!strcmp(fileName, "ROOT")) { sd.chdir(true); } else { sd.chdir(fileName, true); } getMaxFile(); currentFile=1; seekFile(currentFile); } void scrollText(char* text) { //Text scrolling routine. Setup for 16x2 screen so will only display 16 chars if(scrollPos<0) scrollPos=0; char outtext[16]; if(isDir) { outtext[0]= 0x3E; for(int i=1;i<16;i++) { int p=i+scrollPos-1; if(p<strlen(text)) { outtext[i]=text[p]; } else { outtext[i]='\0'; } } } else { for(int i=0;i<16;i++) { int p=i+scrollPos; if(p<strlen(text)) { outtext[i]=text[p]; } else { outtext[i]='\0'; } } } printtext(outtext,1); } void printtext(char* text, int l) { //Print text to screen. #ifdef LCDSCREEN16x2 lcd.setCursor(0,l); lcd.print(" "); lcd.setCursor(0,l); lcd.print(text); #endif }
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